CLASS EXERCISE #2 LAST LIGHT
Applying the Concepts of Premise and Story in Game Design
The Game
For this exercise, you will read the mechanics of a game named "Last Light" (not a real game) and come up with a fun, engaging and compelling premise that you undesrtand will engage the player and make this game replayable:
Last Light
Genre: Single-screen survival puzzle.Players:Single player.
Core Mechanics
The Lamp: the player controls a single, stationary lamp in the center of a dark, circular room. The lamp has a finite light beam.
The Fuel: the lamp burns fuel. Fuel depletes constantly. When fuel reaches zero, the game ends. The player must keep the lamp lit for 5 minutes to win.
The Motes: small, glowing orbs that drift slowly toward the lamp from the darkness. When a Mote touches the lamp, it is absorbed and adds fuel. Different Motes give different amounts of fuel.
The Shadows: large, dark shapes that also drift toward the lamp. When a Shadow touches the lamp, it drains fuel rapidly. Shadows cannot be destroyed, only avoided.
Control
The player has exactly one action: they can rotate the lamp's light in any direction. The light beam is narrow. Whatever the beam touches is pushed away: Motes are drawn in, Shadows are repelled.
Conflict • Tension • Drama
- The lamp's light is the only thing keeping the room visible.
- The beam can only face one direction at a time. It rotates in 15º increments.
- Motes and Shadows approach from all sides.
- The player must constantly choose between gathering fuel (Motes), or repelling danger (Shadows).
- No win condition beyond "survive 5 minutes": what happens after?
Select a partner in the class and start creating! Here are some guiding questions:
- What is the lamp?
- What are the Motes and Shadows?
- What is the player fighting for?
- What is the setting?
- Who or what is the player?
- What are the stakes?
- Why do the mechanics make sense in this world?
Identify a premise and one or two paragraphs containing the game's story. Write down your answers as a team in this markdown template.
Report & Evaluation
Once your team is satisfied with your answers, submit to Kit your completed md template to Kit.
- One teammate uploads the template.
- Once the document is successfully uploaded, the team member clicks the I Worked With Someone Else option and "invite" the other team members.
- The other team member accepts the invitation.
DUE DATE: Wednesday of Week 3, by 11:59 p.m.
Exercise #2 is worth 4 points. The following rubrics describe the criteria I will use to evaluate your team's work:
- Meets Expectations 4 pts.
- Near Expectations 3 pts.
- Below Expectations 2 pts.
- Poor Effort 1 pt.
- Not done/submitted 0 pts.
- Exceeds Expectations [+1 bonus] 5 pts.
LATE WORK: Late submission is allowed for this assignment, but a -1 penalty will be applied to the total grade.
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